<?xml version="1.0" encoding="utf-8" standalone="yes"?>
<rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom">
  <channel>
    <title>Project on Noetic Nought</title>
    <link>https://punchagan.muse-amuse.in/tags/project/</link>
    <description>Recent content in Project on Noetic Nought</description>
    <generator>Hugo</generator>
    <language>en-US</language>
    <copyright>© 2006-2026 CC-BY-SA-4.0</copyright>
    <lastBuildDate>Fri, 22 Sep 2017 10:48:00 +0530</lastBuildDate>
    <atom:link href="https://punchagan.muse-amuse.in/tags/project/index.xml" rel="self" type="application/rss+xml" />
    <item>
      <title>Prime Ministers of India - Simple d3 timeline</title>
      <link>https://punchagan.muse-amuse.in/blog/prime-ministers-of-india-simple-d3-timeline/</link>
      <pubDate>Fri, 22 Sep 2017 10:48:00 +0530</pubDate>
      <guid>https://punchagan.muse-amuse.in/blog/prime-ministers-of-india-simple-d3-timeline/</guid>
      <description>&lt;figure&gt;&lt;img src=&#34;~/tmp/prime-ministers-of-india.png&#34;&gt;&#xA;&lt;/figure&gt;&#xA;&#xA;&lt;p&gt;I have been working on a simple time-line showing the terms of Prime Ministers&#xA;of India. Currently, the time-line is not very useful and only shows the&#xA;duration of the term in the time0line, with some pictures, with the hover&#xA;tool-tip linking to a Wikipedia page.  The interactive version is &lt;a href=&#34;https://punchagan.github.io/data-projects/india-pm/&#34;&gt;here&lt;/a&gt;.&lt;/p&gt;&#xA;&lt;p&gt;A simple extension of this would be to add historical events of different types&#xA;over this time-line, with links to more information on these events. I&amp;rsquo;m not&#xA;entirely sure, where I&amp;rsquo;m going with this, though.&lt;/p&gt;&#xA;&lt;p&gt;Any ideas and suggestions are more than welcome.&lt;/p&gt;&#xA;</description>
    </item>
    <item>
      <title>The Joy of a &#39;Project!&#39;</title>
      <link>https://punchagan.muse-amuse.in/blog/the-joy-of-a-project/</link>
      <pubDate>Mon, 06 Nov 2006 00:00:00 +0530</pubDate>
      <guid>https://punchagan.muse-amuse.in/blog/the-joy-of-a-project/</guid>
      <description>&lt;p&gt;Just finished the &amp;lsquo;Test-2&amp;rsquo;. Here&amp;rsquo;s the first&#xA;post that can genuinely be called &amp;ldquo;mine&amp;rdquo;&amp;hellip;&lt;/p&gt;&#xA;&lt;p&gt;With my last minute &amp;lsquo;C2S&amp;rsquo; plans [Co-operate to Survive&amp;hellip; does it&#xA;ring any bells??] failing to work, the tests did their job,cleaned&#xA;me up [both literally and metaphorically]. Though I didn&amp;rsquo;t learn&#xA;much while preparing for the tests, the syllabus gave me a brain&#xA;wave (surprised to find that my Brain is still ticking&amp;hellip;. after&#xA;more than one year of Engg.) : Build my first Computer game!!&#xA;[Don&amp;rsquo;t expect too much from it&amp;hellip; I&amp;rsquo;m a novice at programming and&#xA;my game doesn&amp;rsquo;t even have a GUI as of now!]&lt;/p&gt;&#xA;&lt;p&gt;I had been doing a l&amp;rsquo;l bit of C programming off late but, I never&#xA;learnt &amp;lsquo;file management&amp;rsquo; until the &amp;ldquo;Test-2&amp;rdquo; forced me to, and&#xA;Viola! I embarked on a self assigned, &amp;ldquo;Project - Hangman&amp;rdquo;.&lt;/p&gt;&#xA;&lt;p&gt;Here&amp;rsquo;s a peek at the game&amp;hellip; [after a lot of&#xA;testing and debugging (the use of technical terms is just a matter&#xA;of &amp;ldquo;phantee&amp;rdquo;)]&lt;/p&gt;&#xA;&lt;p&gt;&amp;ldquo;Phantee&amp;rdquo;- a typical hyderabadi term; has no literal english&#xA;translation; refers to &amp;ldquo;concealing ignorance in style&amp;rdquo; ??&lt;/p&gt;&#xA;&lt;p&gt;The basics were quite simple and were done in&#xA;two hours&amp;hellip; but then began the real test! The program needed a&#xA;lot of improvements to make it &amp;ldquo;Playable&amp;rdquo; but, the tests were less&#xA;than a week away.&lt;/p&gt;&#xA;&lt;p&gt;I managed to find enough time even during the&#xA;tests (it doesn&amp;rsquo;t really matter whether you spend a week, a day or&#xA;just an hour mugging - you are bound to be cleaned up!), and&#xA;finished most of the stuff within a week.&lt;/p&gt;&#xA;&lt;p&gt;There were quite a few road blocks which I had to get&#xA;around. Amongst other things, obtaining a &amp;lsquo;decent&amp;rsquo; database of&#xA;words was one. Initially, I wrote another program for building up&#xA;a dbase of your own. This wasn&amp;rsquo;t good enough&amp;hellip;. so, with some&#xA;ideas from Arunodai, I successfully integrated a dbase of 14000&#xA;words [picked it from another version of hangman] with my own&#xA;version. After one whole week of debugging and improving {with an&#xA;annoying disturbance called &amp;lsquo;Test-2&amp;rsquo;}, now my game is quite&#xA;&amp;lsquo;playable&amp;rsquo; (i.e it can be played by people other than me).&lt;/p&gt;&#xA;&lt;p&gt;So you might say, &amp;ldquo;what&amp;rsquo;s the big-deal about writing a simple&#xA;program of about hundred lines, that can randomly display words&#xA;and check if you guess it right within seven turns?&amp;rdquo;. This l&amp;rsquo;ll&#xA;project of mine may seem like a Pro&amp;rsquo;jest&amp;rsquo; to many! [writing a&#xA;complex code, messing it up, debugging it for one whole week, etc&#xA;just for the sake of creating a simple game, that can be played if&#xA;you have a friend,a pen and a paper. Doing so much&lt;span&#xA;class=&#34;text&#34;&gt; for a game, that already has &amp;rsquo;n&amp;rsquo; version,&#xA;seems very foolish and a collosal waste&#xA;of time and effort. Doesn&amp;rsquo;t it??] Obviously, that&amp;rsquo;s not a great&#xA;achievement, its not something thats worth a mention in the&#xA;Guiness Book of World Records or something. But it taught me a lot&#xA;of stuff, stuff that you can&amp;rsquo;t learn from books,stuff that you&#xA;can&amp;rsquo;t learn by mugging [I wonder if you can learn anything under&#xA;the sun by &amp;ldquo;Mugging&amp;rdquo;], stuff that you can only learn by&#xA;experience.I learnt a lot more of Computer Programming through&#xA;this project, than I learnt through two, &amp;lsquo;3-point&amp;rsquo; courses!! {Of&#xA;course, I wouldn&amp;rsquo;t have even dreamt of doing such a thing, if not&#xA;for these two courses, that introduced me to programming and&#xA;taught me the essentials}. Can&amp;rsquo;t such projects make the other&#xA;courses a joy too?&lt;/p&gt;&#xA;&lt;p&gt;This brings me to our recent TRW [Technical Report Writing]&#xA;project. You might wonder what kind of projects could be given in&#xA;this kind of a course. We were asked to write a report on &amp;lsquo;Waste&#xA;Management&amp;rsquo; in our college, and to include some suggestions on the&#xA;ways to improve it. Though this was an interesting job, with scope&#xA;for some field activity and other such stuff, we [a group of six&#xA;members] successfully turned the &amp;lsquo;project&amp;rsquo; into a Pro&amp;rsquo;jest&amp;rsquo;!!&#xA;[that&amp;rsquo;s my personal view; the others in the group may&#xA;disagree].But still, we learnt a lot on Report writing. A lot more&#xA;than what we learnt by reading pages and pages of instructions, on&#xA;the techniques of writing good reports,by the so called experts.&lt;/p&gt;&#xA;&lt;p&gt;Both the projects helped me understand stuff better and to put&#xA;them to use. Why can&amp;rsquo;t all courses have little projects, along&#xA;with the routine stuff? Will it not improve my understanding of&#xA;the subject matter? Will I not learn a great deal of things more&#xA;than I do by mugging things up, just a week before the tests? Will&#xA;it not be an experience, a lesson, of its own??&lt;/p&gt;&#xA;&lt;blockquote&gt;&#xA;&lt;p&gt;I see and I forget.&#xA;I hear and I remember.&#xA;I do and I understand.&#xA;&amp;ndash;A Chinese Proverb.&lt;/p&gt;&#xA;&lt;/blockquote&gt;&#xA;&lt;p&gt;I wonder if my &amp;ldquo;Engineering&amp;rdquo;, will ever be a joy for me?&lt;/p&gt;&#xA;&lt;p&gt;I am looking forward to more Projects&amp;hellip; to make engineering a joy&#xA;for me!! [it doesn&amp;rsquo;t matter even if they&amp;rsquo;re self-assigned ;-) ]&lt;/p&gt;&#xA;</description>
    </item>
  </channel>
</rss>
