Here’s my review of 2018 - my first successful annual review. I remember wanting to do something like this, a couple of times before too. This time, I managed to get started and wrap it up!
I’ve been inspired to write one by a some reviews that I read this year – some of them do it every year.
- Sher Minn’s visual retorospective
- Nat’s month-wise review, with a review of 2018 goals and a bunch of goals for 2019.
- Julia Evans has an annual review with a bunch of “conclusions” listing what worked in 2018.
- James Clear answers three questions every year - what went well, what didn’t, and what were the learnings.
- Sacha Chua’s reviews were one of the earliest reviews that I read, and they inspired so much awe! I may not be able to do as much quantified-self type posts as her, any time soon, but I love them!
- Buster Benson does annual reviews on his birthday every year. He gives himself a motto to live-by, each year.
My review isn’t as systematic as any of these. But, I have some inspiring examples in front of me to aspire to. Hope this will start something that I can keep doing annually from now, if not more frequently.
I’ve divided my review into a few different areas - based mostly the time I have spent on them, how important I feel they are, and the extent of notes I have in those areas.
Work
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The most challenging project was to wrangle a legacy permissions system that worked at an organization level to give some kind of user level permissions. The project was plagued with incomplete communication of requirements from our partners, failure to understand the complexity of the legacy code, and weird bugs manifesting in even weirder ways. We eventually delivered something, but I’m not at all happy with the solution, how long it took and how the whole project felt.
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The company has been in a cost-cutting mode, and has been rethinking the way the products are positioned - transitioning more into a single solution/experience for our partners. This makes a lot of sense – the focus shifts from building tools to solving problems, which is great! But, I wasn’t particularly happy about how much RSR features in these conversations. Towards the end of the year, our team has managed to get more conversations going on involving RSR, but we need more.
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A couple of friends asked me if I’d want to work for their companies, but I decided not to. But, these were opportunities to think more about what I want out of my job and the work I do. This is a work in progress.
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I did some mentoring at one friend’s company, and got to know the team and their work pretty well.
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I gave an interview at a company that I came across at PyCon which went horribly, partially because I didn’t prepare well and partially because of interview jitters. I was expecting a better interview experience from them, though, given how much I liked their team culture, etc.
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I also happened to take my first ever front-end interviews, along with a team mate. I really liked how he led the interviews, and made the interview candidates feel comfortable. I learned a thing or two, including the fact that I don’t know a lot of things that people with a more structured and systematic approach to learning front-end development would know.
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I didn’t attend too many events this year, like always. But, I really enjoyed PyCon - especially the Keynotes by Sidu Ponnappa and Armin Ronacher.
Side projects
I worked on a bunch of side-projects this year, some of them abandoned, some completed and found useful, some abandoned after the first version turned out to be not so useful. Most of the stuff was “webby”, and unsurprisingly a bunch of my side-projects were Ultimate related.
- Zulip
- I spent a quite a bit of my spare time between about March and
September contributing to Zulip – mainly as a mentor on the
zulip-terminal project, apart from some minor contributions around
improving setting up of the dev environment for the zulip-server
project. I also facilitated a Zulip sprint during PyCon at Hyderabad.
I also got to attend the Zulip India Summit! It was great to meet a whole bunch of Zulip contributors. I especially enjoyed the conversations with and the presentations by Tim and Greg, mostly around developer productivity.
I’m really impressed and inspired by the amount of care and effort that is put into stream-lining the process of contributing to the project, and the emphasis on developer productivity.
I played around with a little bit of React Native development, but wasn’t able to devote much time to it. I’d like to play around some more with it, this year.
- Find Playo Venue
- I wrote a simple map based tool to find the most suitably located Playo venue with good ratings, when some of my friends and I were playing a lot of badminton together. I still use it sometimes, but we’ve mostly figured out our “favorite” venues.
- moditweetarchive
- I built a site inspired by this Trump tweet archive for
Modi’s tweets. I used Dash to build it, and it was quite fun, despite a few
annoyances. This tweet archive, though, isn’t as interesting as the Trump
archive, since the tweets are more calculated and strategic. But, a few
things could be added to make it more useful.
The repo is private as of now, but I’m happy to share the code, if anyone is interested.
- Blaggregator
- I spent a couple of weekends maintaining Blaggregator. I updated Django to 1.11.x which is also something I did on Akvo RSR (my work project), later during the year. I also worked on making the crawl faster by handling dead blogs better, etc.
- weblogviz
- I tried to get started with learning some Rust, and as an exercise, I started building a tool to analyze Apache logs and show some useful stats.
- Org-mode to Zulip helpers
- I wrote some Emacs helpers to post to Zulip. I’m quite happy with being able to post longer messages from inside Emacs - this lets me retain a copy of things like my checkins or interesting links in my notes/journal file.
- aradhana.org
- I tried to help a friend of mine build a newer website for aradhana.org, and spent about a couple of days on it. But, there were other bigger problems which needed attention from my friends, and this site just fell by the wayside.
- Abandoned projects
- There are bunch of other projects that I’ve abandoned. I may end up spending some time looking into them, this year.
Ultimate related projects
- SOTG Calculator
- I had the chance to look at the Spirit scoring sheets for a
couple of tournaments, in the beginning of 2018, and was utterly
disappointed. I always knew that it was a lot of work to get the top scores
just a few minutes after the final game, but I found a lot more mistakes
than I expected – a lot of them were easy to avoid with just a little
automation.
To help improve the situation, I built a simple webapp to compute the scores from a Google Spread Sheet. Finding the initial adopters turned out to be very hard, despite the app making life a lot easier for people. It was disappointing to see people saying they didn’t have enough time to try the app, and instead chose to manually compute everything that the app could’ve done with a couple of clicks!
But, eventually it started to be pushed as the official tool starting this season, and has found a bunch of happy users.
- Team RSVP
- We used Whatsapp to co-ordinate team practices and to keep track
of the players attending, etc. But, this started to get quite
spammy, and it was a hassle to have other conversations on the
group, while folks were calling in for a practice. It was a
nightmare to have people call in for two different events at the
same time.
To see if people were willing to switch away to something less spammy, a friend and I started with a simple RSVP app and most people seemed to not mind using it.
Unsurprisingly, the app eventually got a lot of features - to make it easy to manage team practices and team resources like photos and training material. It is being used regularly by the team, without too many problems.
As an after thought, may be we have an over-engineered solution, and just asking everyone to use (Google) Calender & Email would’ve worked.
- Huddle magazine archive
- The Huddle was a good Ultimate related magazine run
by Ben & Andy a few years ago. They eventually stopped running it, and the
archives disappeared from the original site but are available on the USA
Ultimate website which is super hard to read! I wrote some code to scrape
the site, and convert the articles into markdown posts and made a more
readable version of the magazine here.
I tried to get in touch with Ben & Andy, to ask if they were interested to replace the “coming soon” message on the original site with these archives, but didn’t succeed. Posting it on Reddit and sharing it with my team got some people interested, and hopefully they keep using it.
- vquiz
- To help my team with understanding rules better, I built a light
weight tool to easily create video based quizzes - embed video and
ask related questions, use videos to show answers.
To build a question bank, I tried to get some people on the team to volunteer, but it didn’t really take off.
Ultimate Frisbee
2018 was filled with a lot of Ultimate - not just playing, but also thinking, talking and planning.
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Our team had a couple of the best tournaments that we’ve since I’ve been playing with the team - not just in terms of the results but in how much fun we all seemed to have together.
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I captained the team in a bunch of tournaments. I’m not sure how exactly I got to be the captain – I guess it was just stepping forward for a tournament and offering to spend the time and effort required. It was a great learning for me, and I’ve learned some things about people and leading them that I would’ve taken much longer to learn. I also think I did get better over the course of the year – I got more confident and the team also trusted me much more.
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In the past, game time at tournaments has been a big concern. We experimented with a bunch of simple rotation systems – essentially just systems to keep track of how much each person has been playing, and trying to prevent too many imbalances. People were encouraged to bring forth their concerns and ideas during the games, rather than keep everything until the end of the tournament when it is not fixable until the next time!
We had the luxury of being able to try this since everyone on the team had more or less the same skill level, and everyone trusted the system. It helped take players’ minds off playing time, and helped them focus on actually making the most of the opportunities on the field. Most of the complaints about game-time seem to have gone away.
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Communicating the reasoning behind a decision is as important as communicating the plan. Often, I’d hear surprising responses to a plan or just generally disappointing comments like how decisions were being made arbitrarily, when we were actually spending a lot of time and energy to try and make decisions. On most occasions, I felt the reason was the lack of an understanding of the reasons behind a decision.
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Team communication was another tricky thing that I’ve had to wrestle with. The team still needs to find a balance between communicating over a WhatsApp group or discussing things in person, and the fact that most people are very busy to make in-person meetings with a good attendance happen. We are experimenting with a few things to see what works and what doesn’t.
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At tournaments, having a positive environment where everyone is supportive and has each others’ back is the most important thing for me. Irrespective of how much practice we had together and what kind of strategies we practiced, just having a team where everyone is positive and helpful goes a long way.
On the other hand, this positivity is also such a fragile thing that needs to be carefully protected and nurtured. It’s very easy for one negative comment or thought to spread negativity and discontent like wild-fire.
I think as a captain, I should’ve strived harder to safe guarding and cultivating this positivity in the team.
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Thanks to some discussions I had with my teammates, I spent a lot of time thinking about what it means to feel like a valued member of a team, and what it means to feel like you are contributing and making a difference. Being chosen an MVP during a game is external validation that you made a difference in a game, but only one or two people get that validation in each game. What about the rest of the dozen or so other people? How can we as a team recognize and acknowledge each others’ contributions to each point or game?
Some of these questions will continue to take up some of my mindspace this year, whether or not I continue to captain the team.
- I also took up the role of UPAI’s Director of Technology (aka sys-admin) along with AK. It’s mostly been minor email or slack related change requests, and nothing more. But, it’s been fun to get to know some of the people in the Ultimate community a little better. I also helped organize the UPAI conference.
Writing
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I wrote only 8 blog posts, but 6 of them in the second half of the year!
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Some friends and I started a Writing Club in July, and it’s been going strong so far. It has not only helped me publish at least one blog post a month, but based on the responses I’ve received, I feel it has also improved the quality of my writing. A lot of credit goes to my friends who read initial drafts of my writing, and gave me really good suggestions on how to improve them.
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My journaling and personal note taking improved slightly as compared to last year - I have more notes for 2018, than 2017. And that’s how I was able to write this review post. But, I think the notes are restricted to a few areas of my life, and I can take some actions to write about other things that are important too.
Relationships
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I started a couple of Zulip instances with my friends on it – one with my college friends and another with my Ultimate team mates on it. My friends from college went back to WhatsApp, but the other Zulip realm has had some pretty conversations, especially on #beanbags. It hasn’t been super active towards the end of the year, but I’m really happy it exists, and hope it continues to grow this year.
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It was good to have some more teammates turn into friends. Thanks to all the Ultimate stuff I’ve been doing, I got to spend a lot more time with some of the people that I previously hadn’t interacted much with.
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Tarle, a teammate and friend, passed away. 4 months and he’s still dead. We all miss him a lot! But, we’ve also come together stronger, in some ways.
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I’ve tried scheduling regular check-ins with some friends who live far away. They worked for a bit, but seem to be easily swallowed by higher priority things. When they did happen, though, they were quite nice!
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Towards the end of the year, I moved houses. The new house is well furnished and has neighbors who mostly mind their business – I had a lot of friends and family visiting, which has been good.
2019 goals/ideas
I want to give having a motto for an year a shot, a la Buster Benson. My motto for 2019 is “Be Deliberate”.
I’m not sure I know exactly what this entails, and I’m sure I’ll get a better understanding of it, as the year goes by. But, here are few things that I think would be good starting points:
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Choose what I read more deliberately, and read for understanding rather than just information. Keep better notes of the books I read.
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Go back to using Howdy or creating check-ins with more people, and making sure that they happen. Prefer meeting in person or audio/video calls, rather than chat.
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Journal more about feelings and thoughts, especially when making decisions, rather than just about events. Journal about more areas of my life rather than just “work” related stuff.
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Consider hiring an editor to help write better blog posts, and improve writing style. Getting reviews and suggestions from my Writing Club friends has been good, but this would be a level up.
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Look for mentors in other areas of life - especially those where I feel like I’m plateauing.
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Pick side projects more carefully. One thing that I would be deliberately thinking more about would be working on side projects that pay.
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Write quarterly posts to document my improved understanding of the theme – Be Deliberate – and to track progress I’m making on these goals.
Thanks Kartik Krovvidi and Shantanu Choudhary for reading drafts of this post, being excited about it, and useful suggestions to make it better.